#include "interpreter.h"

Interpreter::Interpreter(){

}

Interpreter::~Interpreter(){

}

void Interpreter::setScene(Scene* _scene){
    this->scene = _scene;
}

void Interpreter::setTraceFactory(TraceFactory* factory){
    this->sketch.setTraceFactory(factory);
}

void Interpreter::addCursor(Cursor &cursor){
    this->sketch.addCursor(cursor);
}

